PredictionInput
Prediction input
Properties
from: Vector3
rangeCheckFrom: Vector3
delay: number - float
radius: number - float
range: number - float
speed: number - float
startOffset: number - float
type: SkillshotType
target: AIBaseClient
useBoundingRadius: boolean
collision: boolean
collisionFlags: CollisionFlag
Functions
new
PredictionInput.new(
unit: AIBaseClient,
delay: number
) → void
| Argument | Type | Description |
|---|---|---|
| unit | AIBaseClient | |
| delay | number | (float) |
PredictionInput constructor
new
PredictionInput.new(
from: Vector3,
rangeCheckFrom: Vector3,
delay: float,
radius: float,
range: float,
speed: float,
type: SkillshotType,
target: AIBaseClient,
bUseBoundingRadius: boolean,
bCollision: boolean,
collisionFlags: CollisionFlag,
bAoe: boolean,
startOffset: float
) → void
| Argument | Type | Description |
|---|---|---|
| from | Vector3 | |
| rangeCheckFrom | Vector3 | |
| delay | float | |
| radius | float | |
| range | float | |
| speed | float | |
| type | SkillshotType | |
| target | AIBaseClient | |
| bUseBoundingRadius | boolean | |
| bCollision | boolean | |
| collisionFlags | CollisionFlag | |
| bAoe | boolean | |
| startOffset | float |
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