PredictionInput
Prediction input
Properties
from
: Vector3
rangeCheckFrom
: Vector3
delay
: number - float
radius
: number - float
range
: number - float
speed
: number - float
startOffset
: number - float
type
: SkillshotType
target
: AIBaseClient
useBoundingRadius
: boolean
collision
: boolean
collisionFlags
: CollisionFlag
Functions
new
PredictionInput.new(unit: AIBaseClient, delay: number)
→ void
Argument | Type | Description |
---|---|---|
unit | AIBaseClient | |
delay | number | (float) |
PredictionInput constructor
new
PredictionInput.new(
from: Vector3,
rangeCheckFrom: Vector3,
delay: float,
radius: float,
range: float,
speed: float,
type: SkillshotType,
target: AIBaseClient,
bUseBoundingRadius: boolean,
bCollision: boolean,
collisionFlags: CollisionFlag,
bAoe: boolean,
startOffset: float
)
→ void
Argument | Type | Description |
---|---|---|
from | Vector3 | |
rangeCheckFrom | Vector3 | |
delay | float | |
radius | float | |
range | float | |
speed | float | |
type | SkillshotType | |
target | AIBaseClient | |
bUseBoundingRadius | boolean | |
bCollision | boolean | |
collisionFlags | CollisionFlag | |
bAoe | boolean | |
startOffset | float |
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