ColorData
Renderer.ColorData struct. Used by fancy shader drawings.
note
Part of Renderer namespace.
Properties
from: number - D3DCOLOR
Main color
to: number - D3DCOLOR
Secondary color - used in gradient
gradientType: GradientType
Gradient type
gradientAngle: number - float
Gradient angle
gradientFactor: number - float
Gradient factor
Functions
ColorData
Renderer.ColorData(
gradientType: GradientType,
from: number - D3DCOLOR,
to: number - D3DCOLOR,
gradientAngle?: number,
gradientFactor?: number
) → ColorData
| Argument | Type | Description |
|---|---|---|
| gradientType | GradientType | Gradient type |
| from | number - D3DCOLOR | Main color |
| to | number - D3DCOLOR | Secondary color - used in gradient |
| gradientAngle? | number | Gradient angle |
| gradientFactor? | number | Gradient factor |
ColorData constructor from gradient type, two colors, gradient angle and gradient factor.
ColorData
Renderer.ColorData( from: number - D3DCOLOR, to: number - D3DCOLOR ) → ColorData
| Argument | Type | Description |
|---|---|---|
| from | number - D3DCOLOR | Main color |
| to | number - D3DCOLOR | Secondary color |
ColorData constructor from two colors with linear gradient.
ColorData
Renderer.ColorData( from: number - D3DCOLOR ) → ColorData
| Argument | Type | Description |
|---|---|---|
| from | number - D3DCOLOR | Main color |
ColorData constructor from single solid color.
ColorData
Renderer.ColorData() → ColorData
Default ColorData constructor.